Getting Back Into the Swing of Things

Well the Sons of Sek got finished right under the wire. The GT was a blast and I'll have full coverage by this weekend. 
Showing posts with label Slaanesh. Show all posts
Showing posts with label Slaanesh. Show all posts

Tuesday, May 20, 2008

Army Showcase: Slaaneshi / Undivided Warband

Round 1 - Chaos vs. Chaos
Round 2 - Chaos vs. Tau
Round 3 - Chaos vs. Tyranids

As promised, I've got some pics below of the Chaos army I took to last weekend's tournament at Game Depot. Here's the list again first:

Chaos Space Marines – 1500 Points

HQ 1: Daemon Prince – Mark of Slaanesh, Wings, Lash of Submission
HQ 2: Daemon Prince – Mark of Slaanesh, Wings, Lash of Submission
HQ 3: Greater Daemon
TROOP 1: 8x Noise Marines – 8x Sonic Blasters
TROOP 2: 8x Noise Marines – 8x Sonic Blasters
TROOP 3: 10x Lesser Daemons
ELITE 1: 10x Chosen – 3x Plasma, 1x Melta, 1 Aspiring Champion w/Power Fist, Mark of Chaos Glory
ELITE 2: 10x Chosen – 3x Plasma, 1x Melta, 1 Aspiring Champion w/Power Fist, Mark of Chaos Glory

Greater Daemon

Daemon Prince 1

This was made out of the Fantasy Mount of Slaanesh and the 40k Daemon Prince.

The mouth piece was inspired by one of the Emperor's Children heads. The Doom Siren was made out of polystyrene tubes and the warp amp from the chaos vehicle accessory sprue.

The wings were an afterthought, after Daemon Speed was invalidated by t.he newest codex

The whip was made from brass rods twisted together, and tipped with part of a mace from a Chaos Marauder. Looking at these close-ups I can see that some touch-ups are needed.

Daemon Prince 2

Chosen Squad 1

Chosen Squad 2
I'll be making a post later in the week showing some of my other Black Legion banners, with directions on how I made them.

One of the Noise Marine Squads

Lesser Daemons

This is pretty much the standard army I've been running since the new codex came out. At 1750, I add another Chosen Squad. At 2000 I'd throw in 3 Obliterators.
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Monday, April 28, 2008

Pleasurereaper of Slaanesh - Model Showcase and Datasheet


This was my project over this last winter break. My plan was to enter this into the Adeptus Arizona Holiday Painting Competition. Long story short, I was the only one who entered in this category, and I won by default. Dean, the owner of the site, was gracious enough to still offer me the prize for "winning" (the cost of the Baneblade), but I didn't feel right accepting.

Modelling this guy was a lot of fun... except for one step. Notice how smooth it is. That's because I scraped off all of the rivets. I spent more time on this one step than on any one other step. I think it took me a total of 5-6 hours to get them all off. Next Baneblade, the rivets stay on.

The "blastmasters" are simply the lascannon turrets plus the warp amp from the chaos vehicle accessory sprue plus some guitar string.

The sonic turret is a combination of plasticard, nylon washers, screen mesh, and more guitar cables.

The pipe organs and their housing is all made of plasticard. I simply took a series of tubes (like the internet) and drilled holes down the center, and then sliced them at an angle. The housing was a little more difficult, but I'm pleased with how it came out.

Painting was also a blast. I think I actually spent less time painting this guy than I did assembling and converting. The black areas are Vallejo German Grey. There is an intial hardline of Vallejo Dark Grey, and then a final extreme hardline of Vallejo Neutral Grey.

All of the pink areas were done with a basecoat of Warlock Purple. I then used various watered down layers of Tentacle Pink, with increasing amounts of Skull White to highlight.

Metal areas were painted with a watered down boltgun. Then I applied a Chaos Black Wash. I picked out the raised areas with Boltgun and then again with Mithril.

The gold areas, were made with Shining Gold, washed with 1:1 Chestnut Ink:Water. I then reapplied Shining Gold, and finally Mithril Silver.

It's yet to see a game, which I'd like to correct soon. Below is an Apocalypse Datasheet for the Pleasurereaper. I'd love some comments on the balance of the datasheet and the pricing. I overestimated the price compared to the Plaguereaper of Nurgle and other datasheets I've seen online.

You can view the PDF below, or you can download it here.

EDIT: I increased the points from 550 to 575 (note: it's now 125 points more expensive than the Plaguereaper).
I also cleaned up some of the special rules (Sensory Overload has a range now, Warp Cacophony applies only to enemy models, both as originally intended).
Also added a special rule, so that it cannot benefit from the Flank March Strategic Asset.
EDIT2.0: Made some other changes per feedback on the net. Price increased, and Warp Cacophony reduced in range and LD modifier.


Read this doc on Scribd: Pleasure Reaper

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Wednesday, April 9, 2008

Uber Daemons Part I - Zarakynel, Bringer of Torments

Over the last couple of years, I purchased the 3 Forge World Greater Daemons, though I like to call them Uber Daemons.

Zarakynel was my first FW piece, and I was a little intimidated to work on her. I started putting her together and almost had a nervous breakdown trying to put the spikes on. Fortunately, Dan Stoltz, who we call the Dark Mechanicus around Imperial Outpost Games, stepped up and spiked her for me. I should have realized that this was an indication of her cursedness; she truly is a bringer of torment.

In the summer of 2006, I ran a 40k escalation league at IOG to coincide with the Medusa Campaign. I decided to get my Emperor's Children painted, including Zarakynel. My brother (14 at the time) was visiting from New Mexico. He walked in with a 64 0z. soda and... dropped it on her head. I had been flying through the Emperor's Children, but once this happened, I lost all interest in working on them and her. She got shelved.

Finally, she came back out in preparation for the 2007 Vegas Grand Tournament. She was a blast to paint... after I put her back together. Actually, I left the dreadlocks separate until they and she were painted, then I pinned them on.

A couple of months ago, I was driving up to Phoenix. Zarakynel was with in the car with me. I used to transport her by placing her in a plastic bag, which hung from the hook in my back seat. Sounds ghetto but worked surprisingly well, considering all of her appendages, spikes, etc. She survived the trip to Vegas this way, and a number of other trips to Phoenix. But now, I had several suitcases and other bags in the backseat, and some bag got dislodged and bumped into Zarakynel. Her hand broke in several pieces and her sword was severely bent. She's fixed now, and rides in style in a cushioned tupperware container.









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Current Progress on the Sons of Sek

Current Progress on the Sons of Sek
Sept. 5th, 2008 - They were finished literally at the table before the first round began.